Archive for June, 2012

How To Make An Ipod App – How Hard Is It Really?

make an ipod appHi Guys, John here again and many thanks for coming back to my Make an Ipod App webpage. I can see from my website numbers that visits are increasing everyday which is good to know and also keeps me motivated to write. In this post I am going to get into the nuts and bolts of how to make an ipod app. As mentioned previously I have done a lot of research into the “how to create your own app” niche and below are my findings.

First and foremost, the angle I took for finding a way of making ipod apps that would suit me the best is as follows

  1. I have never worked for an app company or designed an ipod app before so have zero experience
  2. I am a software tester by trade but I can’t actually program to save myself!
  3. The costing must be none or minimal at best
  4. As I like to see results, the start to finish time to make an ipod app must be short, i.e less than 4 weeks
  5. I don’t like stress, so I want the process to be both challenging and enjoyable.
Therefore after all those considerations, I believe that I have found the best solution for me. I came across an e-course called “How To Make Iphone/Ipod Apps With No Programming Experience” It breaks down the whole process in a step by step guide and gives you the exact resources they use to get their app ideas to market quickly and cheaply . If you would like to see a detailed video on this e-course please click here
So after reading the e- course, here is the main process to making a profitable Ipod or Iphone app

Make An Ipod App Process # 1 – A Good Ipod App Idea

This probably goes without saying but before you decide to jack in your full time job to make ipod apps professionally, you must have at least one good app idea.

Make An Ipod App Process # 2 – Design Your Ipod App

This process involves actually writing your idea down on paper and including a design sketch or mock up of the screens needed for the App.  The design document or specification does not have to be 100 pages long. It can be 3 pages in length so long as it’s concise, covers all the requirements and includes all of your sketches . Your Design document should never include basic background business  information ( example here is no need to write who your target audience is, projected sales etc in a design document) that is not needed and will only confuse developers at a later stage.

Make An Ipod App Process # 3 – Develop Your Ipod App

Pass your Design Specification to an accomplished iphone/ipod app developer or team of ipod app devlopers. The iphone/ipod app developer  or team should have an extensive portfolio, or else a  personal recommendation to indeed show you that they can make an ipod app. This is where I run into trouble. I don’t know any one who programs in Objective C. This e – course tells you where to find & hire low-cost Ipod and Iphone App Developer Teams. Click here to visit the “How To Make Iphone/Ipod Apps With No Programming Experience” website.

Make An Ipod App Process # 4 – Submit to Apple

Once your ipod app has been developed and has been fully tested (which also is fully covered in the e course), you must then submit to Apple. They will then review it and once they are happy with your ipod app they will post it to the Apple App Store for general sale.

Make An Ipod App Process # 5 – Make Money and Rinse And Repeat

When you decide  how to make ipod apps – whether it be a free app or a paid for app – both avenues of making ipod apps can be very profitable. One through advertising and the other through sales. If your app is innovative, then it wont be long before it is viral. If its a remake of an similar app then hopefully you will have discussed ways to promote and market it at the initial ideas phase to guarantee a return on investment. Once you start to make money from your first app, then go straight back to step 1 and come up with a new idea to make your own ipod app and rinse and repeat. Before you know it you can turn your part time ipod app idea adventure into a full time gig.

One Last Word

So to answer my original question, how hard is it really to make an ipod app? I will be totally honest here,  it is not simple. If it was then every one who could make an ipod app would be doing it, but it is not overly difficult either. It does involve being committed and dedicated to the task at hand but it is definitely achievable once you know what you are doing. On the plus side once you make an ipod app for the first time, then it becomes a walk in the park after that.

Here’s a success story for all of us interested in the “how to create an ipod app” niche. The iFart app made $27,000 in 1 day alone. Imagine an app idea so simple but yet so profitable! There are tons of ideas like that out there waiting to be developed so if you would like a holding you by the hand guide showing you how to make an ipod app  then Click here to visit the “How To Make Iphone/Ipod Apps With No Programming Experience” website.

Things to Consider When Starting an iPhone App Builder Project

It’s tempting to just start hacking away at an app using an iPhone app builder. The promise of sales, monetization, advertising revenue, and more in an app crazy world is enough to lure anyone away from other responsibilities. Before sitting down and wasting precious time, here are seven tips to consider before even attempting to create an app.

Iphone App Builder Consideration No. 1 – The Idea

Odds are, anyone even contemplating building an app has an idea of what it will be. However, those ideas are usually fuzzy and limited to basic functionality. There are a few questions each person should ask about their ideas before starting.

Who is it for? Just because it seems like a great idea doesn’t mean other people will want to buy it. Make sure there’s a good strong amount of need for it. General interest topics such as sports and shopping are always good.

What does it fix? Sometimes apps are better if they fix something that needs fixing. Just adding to a mix of other apps serves no purpose. Think about discount movies in a giant bin at the store.

Will someone want to use it again? Entertainment and appeal keep the app being used. This is beneficial for ad revenue and word-of-mouth. Plus, if it’s a big hit, updated and improved versions will bring in more sales.

Iphone App Builder Consideration No. 2 – The Strengths

Odds are someone who majored in Art History won’t be looking to build an app that helps people understand the scientific process. While people are multi-faceted, working to one’s strengths are usually best. If the subject is outside a person’s strength of knowledge, research might be needed.

This is especially true if the person wanting to build an app lacks many of the skills needed for development. Sure, using an iPhone app builder eliminates part of these problems, but knowing the limitations and strengths of each makes the process smoother and easier.

Iphone App Builder Consideration No. 3 – The Research

This advice goes along with the first one, “The Idea”, because it involves some of the same concepts. However, this step can’t be stressed enough. Just because there was the sudden idea for an app, doesn’t mean it isn’t available.

Download other apps, browse the market, read forums and reviews, take notes about what works and what doesn’t, review designs and interfaces, compile stats on pricing, costs, and time. There’s a lot more that can be said, but if a person feels unmotivated after this step, it could be a good sign that continuing isn’t worth it.

Iphone App Builder Consideration No. 4 - The Who

No, this isn’t a reference to a band, although it could be a reference to those who like the band. While this goes with “The Research” and “The Idea”, it is a separate step itself. After researching other apps, determine if there’s a generalized personality of a group that an app will appeal to.

Games will appeal to gamers and gamers can be picky and broad in their interests. Apps that help people find locations are usually for people on the go, and they’ll want results quickly. Of course, this also means more research in how to incorporate results from cities into an app.

Iphone App Builder Consideration No. 5 – The Know

This is more for people unfamiliar with the iphone and other Apple products, but knowing the system and the interface is a good idea. Just because a person has used many applications doesn’t mean they completely understand how to use it. Figure out what methods work best when selecting specific categories.

  • Does it feel more user friendly to tap to access a file, or slide down to see the files in a bin?
  • How much information should be presented on each screen?
  • Where should rotation and expanding be incorporated?
  • Are there specific tools, like accelerometers that an app would benefit from?

Starting to get the point?

Iphone App Builder Consideration No. 6 – The Art

Depending on a person’s background, this could mean several things. For some, finding paper and a pencil could be enough. For the graphic design major, actually playing with designs in a program might feel more real. Either way, actually draw and map out every screen needed for the app. Figure out where buttons should go and how things should fit on a screen.

Iphone App Builder Consideration No. 7 – The Beginning

It seems odd that the beginning should go at the end of the list, but this is about the beginning of the design. After everything has been designed and figured out, gather everything that will be needed for the iphone app builder. Depending on what is used, the following could be needed:

  • Apple iPhone Developer Program Registration – Costs $99
  • An iPhone, iPod touch, or iPad
  • Mac computer running Mac OS X 10.5.5
  • Updated version of iPhone SDK
  • Any Terms and Conditions or Non-Disclosure Statements Needed

Iphone App Builder Considerations  Conclusion

Once all of this has been completed, the time is ready to go. If a person can make it through all of these steps and still feel ambitious enough to continue, odds are the app will be good. Best Of Luck.